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Educational Robot Using Lego Mindstorms and Mobile Device
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Educational Robot Using Lego Mindstorms and Mobile Device
Journal
Advances in Intelligent Systems and Computing
Date Issued
2020
Author(s)
Varela Aldas, José
Centro de Investigación de Ciencias Humanas y de la Educación
Miranda-Quintana O.
Universidad Indoamérica
Guevara Maldonado, César Byron
Centro de investigación en Mecatrónica y Sistemas Interactivos
Avilés-Castillo, Fátima
Palacios-Navarro G.
Type
Conference Paper
DOI
10.1007/978-3-030-33614-1_5
URL
https://cris.indoamerica.edu.ec/handle/123456789/8921
Abstract
Modern education at different levels has integrated the use of technology as a teaching-learning assistant, especially in the initial stage of training because it motivates curiosity and helps the abstraction of knowledge. This paper presents the development of an educational robot using components of the Lego Mindstorms EV3 kit and a mobile app to interact with the student; the robot is build using two motors and two sensors, one to differentiate colours and the other one to measure proximity. The objective is to teach the different colours and explain the spatial position to children under five years old, while the screen of the mobile device interacts with the user. The results show the finished product, the data generated by a learning test, and a usability test, concluding that the robot fulfils its purpose, but requires certain improvements. © Springer Nature Switzerland AG 2020.
Subjects
Biomechanics; Ergonom...
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