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Mathematical model of intrusion detection based on sequential execution of commands applying pagerank

2020 , Guevara Maldonado, César Byron , Hidalgo, J. , Yandún, M. , Arias Flores, Hugo Patricio , Zapata-Saavedra, L. , Ramirez-Morales, I. , Aguilar-Galvez, F. , Chalco-Torres, L. , Ortiz, D.P.

Cybersecurity in networks and computer systems is a very important research area for companies and institutions around the world. Therefore, safeguarding information is a fundamental objective, because data is the most valuable asset of a person or company. Users interacting with multiple systems generate a unique behavioral pattern for each person (called digital fingerprint). This behavior is compiled with the interactions between the user and the applications, websites, communication equipment (PCs, mobile phones, tablets, etc.). In this paper the analysis of eight users with computers with a UNIX operating system, who have performed their tasks in a period of 2 years, is detailed. This data is the history of use in Shell sessions, which are sorted by date and token. With this information a mathematical model of intrusion detection based on time series behaviors is generated. To generate this model a data pre-processing is necessary, which it generates user sessions (Equation presented), where u identifies the user and m the number of sessions the user u has made. Each session (Equation presented) contains a sequence of execution of commands (Equation presented), that is (Equation presented), where n is the position in wich the C command was executed. Only 17 commands have been selected, which are the most used by each user u. In the creation of the mathematical model we apply the page Rank algorithm [1], the same that within a command execution session (Equation presented), determines which command (Equation presented) calls another command (Equation presented), and determines which command is the most executed. For this study we will perform a model with sb subsequences of two commands, (Equation presented), where the algorithm is applied and we obtain a probability of execution per command defined by (Equation presented). Finally, a profile is generated for each of the users as a signal in time series, where maximum and minimum normal behavior is obtained. If any behavior is outside those ranges, it is determined as intrusive behavior, with a detection probability value. Otherwise, it is determined that the behavior is normal and can continue executing commands in a normal way. The results obtained in this model have shown that the proposal is quite effective in the testing phase, with an accuracy rate greater than 90% and a false positive rate of less than 4%. This shows that our model is effective and adaptable to the dynamic behavior of the user. On the other hand, a variability in the execution of user commands has been found to be quite high in periods of short time, but the proposed algorithm tends to adapt quite optimally. © Springer Nature Switzerland AG 2020.

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Analysis and design of an internal Top-Down network applying international standards [Análisis y diseño de una red interna Top-Down aplicando estándares internacionales]

2023 , Almeida A. , Suarez B. , Guevara Maldonado, César Byron , Coronel D. , Hidalgo J.

Telecommunications networks have become something essential within public or private companies, since they contribute to technological development. A network infrastructure with adequate cabling structured together with rules and standards enables the integration of multiple technologies and services. Currently, most institutions in Latin American countries do not apply norms, standards or good practices in their design, due to lack of knowledge or to save resources, without understanding that this generates an unreliable and unstable network infrastructure. Consequently, this study focuses on the design, architecture and administration of the network of a public institution in the city of Tulcán-Ecuador. The main objective of this proposal was the design of a network infrastructure that facilitates the administration of the network at a logical and physical level, taking into account the requirements and facilities of the institution. This network proposal applied the Top-Down Network Design By Cisco methodology to design a centralized, stable, flexible, and secure network. In addition, different international network design and management standards and regulations (ANSI/TIA/EIA/ISO) were used to generate a high-quality network. © 2023 ITMA.

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Building hybrid interfaces to increase interaction with young children and children with special needs

2020 , Jadán Guerrero, Janio , Guevara Maldonado, César Byron , Lara Álvarez, Patricio , Sanchez-Gordon, S. , Calle-Jimenez, T. , Salvador-Ullauri, L. , Acosta-Vargas, P. , Bonilla-Jurado, Diego

Young children as well as children with special educational needs learn from their environment with social, emotional and physical stimuli. In this context, educational resources and teaching strategies play a main role for them in order to understand the new information. This paper describes the experience of building hybrid interfaces that combine technology with traditional educational resources. A total of 60 teachers divided in two groups completed some tasks which consisted of generating new educative resources with tecnology. Through Design Thinking methodology, teachers designed three hybrid interfaces: 1. Interactive books, combining traditional fairy tales books with mobile devices, where QR codes and NFC tags give life to the stories; 2. Educational Board Games, where augmented reality markers give an extra information to the players; 3. Tangible educational resources, which integrate Makey-Makey device and Scratch with fruit, clay, aluminum foil or water to build laboratory. © Springer Nature Switzerland AG 2020.

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Detection and Classification of Facial Features Through the Use of Convolutional Neural Networks (CNN) in Alzheimer Patients

2020 , Castillo Salazar, David Ricardo , Varela Aldas, José , Borja M. , Guevara Maldonado, César Byron , Arias Flores, Hugo Patricio , Fierro-Saltos W. , Rivera R. , Hidalgo-Guijarro J. , Yandún-Velasteguí M. , Lanzarini L. , Alvarado H.G.

In recent years, the widespread use of artificial neural networks in the field of image processing has been of vital relevance to research. The main objective of this research work is to present an effective and efficient method for the detection of eyes, nose and lips in images that include faces of Alzheimer’s patients. The methods to be used are based on the extraction of deep features from a well-designed convolutional neural network (CNN). The result focuses on the processing and detection of facial features of people with and without Alzheimer’s disease. © Springer Nature Switzerland AG 2020.

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Classification of the Pathological Range of Motion in Low Back Pain Using Wearable Sensors and Machine Learning

2024 , Villalba-Meneses F. , Guevara Maldonado, César Byron , Lojan A.B. , Gualsaqui M.G. , Arias-Serrano I. , Velásquez-López P.A. , Almeida-Galárraga D. , Tirado-Espín A. , Marín J., Marín J.J.

Low back pain (LBP) is a highly common musculoskeletal condition and the leading cause of work absenteeism. This project aims to develop a medical test to help healthcare professionals decide on and assign physical treatment for patients with nonspecific LBP. The design uses machine learning (ML) models based on the classification of motion capture (MoCap) data obtained from the range of motion (ROM) exercises among healthy and clinically diagnosed patients with LBP from Imbabura–Ecuador. The following seven ML algorithms were tested for evaluation and comparison: logistic regression, decision tree, random forest, support vector machine (SVM), k-nearest neighbor (KNN), multilayer perceptron (MLP), and gradient boosting algorithms. All ML techniques obtained an accuracy above 80%, and three models (SVM, random forest, and MLP) obtained an accuracy of >90%. SVM was found to be the best-performing algorithm. This article aims to improve the applicability of inertial MoCap in healthcare by making use of precise spatiotemporal measurements with a data-driven treatment approach to improve the quality of life of people with chronic LBP. © 2024 by the authors.

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BackMov: Individualized Motion Capture-Based Test to Assess Low Back Pain Mobility Recovery after Treatment

2024 , Villalba-Meneses F. , Guevara Maldonado, César Byron , Velásquez-López P.A. , Arias-Serrano I. , Guerrero-Ligña S.A. , Valencia-Cevallos C.M. , Almeida-Galárraga D. , Cadena-Morejón C. , Marín J., Marín J.J.

Low back pain (LBP) is a common issue that negatively affects a person’s quality of life and imposes substantial healthcare expenses. In this study, we introduce the (Back-pain Movement) BackMov test, using inertial motion capture (MoCap) to assess lumbar movement changes in LBP patients. The test includes flexion–extension, rotation, and lateralization movements focused on the lumbar spine. To validate its reproducibility, we conducted a test-retest involving 37 healthy volunteers, yielding results to build a minimal detectable change (MDC) graph map that would allow us to see if changes in certain variables of LBP patients are significant in relation to their recovery. Subsequently, we evaluated its applicability by having 30 LBP patients perform the movement’s test before and after treatment (15 received deep oscillation therapy; 15 underwent conventional therapy) and compared the outcomes with a specialist’s evaluations. The test-retest results demonstrated high reproducibility, especially in variables such as range of motion, flexion and extension ranges, as well as velocities of lumbar movements, which stand as the more important variables that are correlated with LBP disability, thus changes in them may be important for patient recovery. Among the 30 patients, the specialist’s evaluations were confirmed using a low-back-specific Short Form (SF)-36 Physical Functioning scale, and agreement was observed, in which all patients improved their well-being after both treatments. The results from the specialist analysis coincided with changes exceeding MDC values in the expected variables. In conclusion, the BackMov test offers sensitive variables for tracking mobility recovery from LBP, enabling objective assessments of improvement. This test has the potential to enhance decision-making and personalized patient monitoring in LBP management. © 2024 by the authors.

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Development of Behavior Profile of Users with Visual Impairment

2020 , Guevara Maldonado, César Byron , Arias Flores, Hugo Patricio , Varela Aldas, José , Castillo Salazar, David Ricardo , Borja M. , Fierro-Saltos W. , Rivera R. , Hidalgo-Guijarro J. , Yandún-Velasteguí M.

The interaction of the user with visual impairment with assistive technologies, and in particular with screen readers, generates a group of actions and events during their navigation. These interactions are defined as behavioral patterns, which have a sequence that occurs at specific time slot. Understanding user behavior by analyzing their interaction with applications, in addition, details the characteristics, relationships, structures and functions of the sequence of actions in a specific application domain. The objective of this document is to find activity patterns from a set of commands used by the user, combining data mining and a Bayesian model. This model calculates the probability of the functions used with the screen reader and generates a behavior profile to improve the user experience. For this study, the screen reader JAWS version 2018, the Open Journal Systems platform version 3.0.1 and a computer with Windows 10 operating system were used. During the first phase, command history used by the user by interacting with the Open Journal Systems platform were collected. The result is that the accessibility of users with visual impairment to interact with the computer and its applications has been improved by applying this model. © Springer Nature Switzerland AG 2020.

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Development of an accessible video game to improve the understanding of the test of honey-alonso

2020 , Salvador-Ullauri, L. , Acosta-Vargas, P. , Jadán Guerrero, Janio , Guevara Maldonado, César Byron , Sanchez-Gordon, S. , Calle-Jimenez, T. , Lara Álvarez, Patricio

When evaluating the learning styles of several individuals using the Honey-Alonso test, some users did not understand the meaning of several of the questions. This may be due to problems of context, tiredness in front of the extension of the test, lack of understanding or disinterest. The Honey-Alonso test consists of four groups of twenty questions each. Each group of questions allows identifying the level that an individual possesses on each one of the four learning styles. These styles are: active, reflective, theoretical and pragmatic. Answering a questionnaire of eighty questions is not an easy task from an andragogical point of view. This article proposes the creation of an educational video game designed with a script based on the questions of the Honey-Alonso test. The answers selected by the player are taken as a condition to determine the order of the next questions presented to the player. © Springer Nature Switzerland AG 2020.

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Framework based on gestalt principles to design mobile interfaces for a better user experience

2020 , Ripalda D. , Guevara Maldonado, César Byron , Garrido A.

This paper presents the results of the user experience test comparing a real functional application and a high fidelity prototype that used a Framework to design graphic user interfaces on mobile devices. This Framework links Nielsen’s heuristics with the principles of perception of Gestalt, offering to developers and usability experts, references to generate and evaluate mockups and prototypes. The constructive and evaluative model of the Framework allows to recognize usability criteria in visual components of the interfaces, during the initial phases of a project that uses agile software development methodologies, reducing the “trial - error” regressions. The experiment allowed obtaining data about satisfaction measures and specific user attitudes regarding the interfaces developed. © The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020.

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Accessibility assessment in mobile applications for android

2020 , Acosta-Vargas, P. , Salvador-Ullauri, L. , Jadán Guerrero, Janio , Guevara Maldonado, César Byron , Sanchez-Gordon, S. , Calle-Jimenez, T. , Lara Álvarez, Patricio , Medina, A. , Nunes, I.L.

At present, the lack of adequate methods to test whether a mobile application is accessible has become a major challenge for accessibility experts. This study was applied to ten mobile applications, the most popular according to PCMAG. We propose to use the Web Content Accessibility Guidelines 2.1 through manual review and automatic review with the Google Play Store Accessibility Scanner validator for the Android. The evaluation results of the mobile applications indicate that the applications are not accessible because they do not comply with the minimum required level proposed by WCAG 2.1. The research proposes suggestions to improve and raise awareness among the designers of mobile applications, in such a way that more inclusive mobile applications accessible to all types of users are built. © Springer Nature Switzerland AG 2020.