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Núñez Torres, María Giovanna
Active Learning Strategies in Geometry: Effectiveness of a Gamified Digital Application at the Upper Basic Level
From Physical to Digital Storytelling. A Comparative Case in School Education
Development and Evaluation of a Computerized Didactic Guide with Mathematical Foundations for the Teaching-Learning of Physics
ICT-Based Game: An Alternative to Promote Healthy Eating in Ecuadorian Children Using User-Centred Design
Augmented Reality as a Promoter of Visualization for the Learning of Mathematics in Ninth-Year of Basic Education