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Technological Innovation to Assess Cognitive Functions in Attention Deficit Hyperactivity Disorder

2021 , Ramos Galarza, Carlos , Acosta-Rodas M. , Acosta-Vargas P. , Salvador-Ullauri L.

The development of a neuropsychological assessment procedure through a technological platform for children with ADHD. This platform is based on Python programming language, where stimuli have been inserted and, to which, children evaluated must respond freely (letters P), and others to which must inhibit his/her responses (letters R), using an adapted button box (greater attraction for children with ADHD). Variables of interest to the clinician are (a) number of responses to impulse control stimuli, (b) total time of execution of the task, (c) time in milliseconds from the moment when the stimulus is presented until getting a response from the child, and (d) total answers made. This study was applied in children with ADHD versus children without the disorder, finding that children with ADHD presented a mean error of M = 5.05 while children without ADHD M = 3.42. © 2021, The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG.

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Development of video games to improve the learning of data structures

2020 , Salvador-Ullauri L. , Salvador-Acosta B. , Ramos Galarza, Carlos , Acosta-Vargas P.

Computer engineering students have little interest in striving to understand the fundamentals of developing data structures at the origins of computing. In order to improve the learning of the Data Structure course, a strategy has been established for students to develop a simple video game in which the implementation of AVL trees, queues, and stacks shows the importance of using data structures during the development of computational applications. This work suggests a method to stimulate the learning of the essential elements of the software through the development of video games to emphasize the importance of the use of Data Structures. The students involved in this practice used graphic tools to represent the insertion and deletion operations that are performed on three types of Data Structures: AVL Tree, queue and stack. © The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020.

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Improve Accessibility and Visibility of Selected University Websites

2020 , Acosta-Vargas P. , Ramos Galarza, Carlos , Salvador-Ullauri L. , Chanchí G.E. , Jadán Guerrero, Janio

Currently, there are millions of websites, but not all of them are accessible and visible in search engines, and in the different devices and technologies used. The purpose of this research is to 1) suggest an accessibility evaluation model according to the Web Content Accessibility Guidelines 2.1 standards; 2) correlate Webometrics and SCImago rankings to improve visibility, and 3) determine whether an accessible website can improve visibility. As a case study, the authors applied to 30 web pages from Latin American universities. The results indicate that although an educational institution is in the first rankings of the Webometrics and SCImago classification, they do not necessarily satisfy web accessibility requirements. This study can be a guide for the definition of institutional efforts to improve accessibility and visibility in the design of more inclusive and visible websites. © 2020, The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG.