Cognitive rehabilitation is a process by which people who have suffered some type of brain impairment recover their mental abilities. This type of treatment has classically been carried out with concrete materials of pencil and paper, however, currently the use of technology has provided a significant contribution to improve the motivation and interest of patients involved in this process. In this research, a systematic review of the main studies that have generated some type of technology for the cognitive stimulation and rehabilitation process was carried out. In the collection of studies, 24 published articles were found that allowed understanding aspects such as sample size, age, gender, countries, continents, type of interventions and the main technological developments that have been developed in recent years in favor of cognitive stimulation and rehabilitation. The results are discussed in relation to the importance of conducting this type of studies in favor of the treatment processes and the need to improve the quality of the treatment process
Human beings have several cognitive functions (memory, attention, language, perception, executive functions and others) that allow them to perform all their daily activities. In the context of the stimulation of human cognitive functions, classic activities based on tangible resources such as pencil and paper have been developed. In this context, there is an opportunity for technological development to make proposals to create games that stimulate human mental abilities. In this context, this article reports a quantitative systematic review of research about games to cognitive stimulation. Among the main results obtained, games that stimulate skills such as perception, attention, memory, executive functions, psychomotor skills and information processing speed were identified. The following are some of the results processed in this systematic review.