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Jadán Guerrero, Janio
Building an Escape Room to Raise Awareness of Bullying and Cyberbullying
Gamification in Inclusive Education for Children with Disabilities: Global Trends and Approaches - A Bibliometric Review
Empowering Collaborative Learning Processes in Educational Institutes
Technological Intervention Through the Virtual Assistant Alexa in the Development of Linguistic Skills of a New Language
A real-time algorithm for movement assessment using fuzzy logic of hip arthroplasty patients
Development of an accessible video game to improve the understanding of the test of honey-alonso
Improvement of Accessibility in Medical and Healthcare Websites
Redefining the Museum Experiences in the Virtual Age
Interactive Storytelling Books for Fostering Inclusion of Children with Special Needs
Design thinking paradigm in the development of an open source strategic planning framework